Central Michigan University Press
Five Hundred Year Old Vampire
Five Hundred Year Old Vampire
Couldn't load pickup availability
How might you live if time was a lie?
Five Hundred Year Old Vampire is designed with classrooms and larger convention play in mind. Classroom use aligns with both the National Writing Common Core Standards and the National Visual Arts Standards and is detailed in the FYOV Curriculum Guide.
Five Hundred Year Old Vampire will see the players’ Vampires gradually lose their humanity and struggle to adapt to a changing world. The Vampires will do things the players would not, both monstrous and awe-inspiring, and players will record these deeds through journaling and artmaking.
What is a Keepsake Game?
The term “keepsake game” was coined by game designer Shing Yin Khor to describe some of their games, such as A Mending, and those they co-created with Jeeyon Shim, like Field Guide to Memory. In a keepsake game, players create memorable artifacts, or keepsakes, that they wish to hold on to beyond the end of the game. In Five Hundred Year Old Vampire, keepsakes take the form of artifacts players create and share with each other throughout the game, and which are collected and celebrated together at the conclusion of the game. In the game, players are encouraged to see the artifacts not as “great works of art” so much as unique tokens of an experience.
Player Count and Adaptability
Each cohort of Five Hundred Year Old Vampire is designed for 3-5 players. However, the game has also been designed with classrooms or larger convention play in mind and works well with short campaign and multi-cohort play. The game will scale to fit most class sizes, with six cohorts being as easy to facilitate as one. The game is modifiable for many classrooms but is especially strong in visual arts and creative writing spaces.
The Components
- 5 Vampire Age decks (237 cards total)
- Prime Vampire deck (15 cards) designed by Tim Hutchings
- A set of dice (d4, d6, d8)
- Game Manual
- 6 sets of pregenerated characters with blank character sheets on a tearaway pad
Number of Players : 3-5 Players
Recommended Age :14 and Up
Average Play time :Varies. 1 Session: 2-4 Hours ; 10 Sessions: 1 Hour or 60 Minutes
Share
In-Store Demo:
Online Tutorials:
By The Board Games is not affiliated with Board Game Arena or Dized or any other demo site available. We are simply fans of the platforms that spread accessibility. BGA offers hands-on tutorials perfect for getting ahead of the next game night! Dized offers step-by-step instructions while introducing the whole table to the game and learning together! We offer in-store demos and play on a wide selection of games for a full, hands-on experience! Links and demo copies may differ slightly to the purchase, whether by edition or publication or variation, however the references provide an equitable eperience.
